The machine made by Lifter make an impression of bending the physics laws of ROR world. It is very unlikely to spin the wheels even though its engine produce 10k+ torques. It makes quite good in corners and does not need an analog controller to make a good lap time on our track. What is the secret of the car ? Well, you have to as Lifter himself. I will not get into tiny details of contruction of this baby, I will take this car for a quick ride ... and this is what this car was made for!
I was very sceptical towards the Mean cars from the very beginning. They looked great but I suspected to be driving another beauty with big engine, enormous torque, shitty suspension and tremendous over/under-steer. I was very wrong. Lots of kudos to Lifter for working hard not only on the great flexbody model, but on traction as well.
The reactions of the car on the input is very different to other cars in ROR. Its behaviour is very understeery, especially in the range of speeds far beyond "100" on the speedo. Drivers have to brake a lot before the corners to initiate the turn smoothly, however car's behavior on exit will definitely compensate for slower turn-ins. To keep the turning momentum inside the corner keeping neutral throttle is necessary. With no gas input the car turns a lot less vigorously and makes it almost impossible not to kiss the barriers on the outside in slower turns. Pedal-to-the-metal strategy on the exit of the turns is actually a very good one because of the fact that oversteer is almost unnoticeable.
The suspension is prepared for any discomforts encountered on the hill-climb track. Bumps and jumps is nothing for the incredibly looking springs and dampers. I don't know if the actual mechanism of the car works the way it looks but I don't care - it looks masterful.
The rear axle is a lot wider than the front one so body roll is a lot more noticeable on rear wheels. For the same reason the driver has to be very careful - seeing the front wheels does not give a good idea where the rear ones are. Touching anything with the rear wheels results very often in roll-overs, what can not improve the lap time in any way. The car is quite highly settled so it can jump over the barriers quite easily. Driver can find himself way out of the track if he is not careful enough when approaching slower corners.
The car's aerodynamics are quite advanced. There are 30 wings sections in the car's truck description file what gives a good idea about how much force is generated purely from the "air". The wings keep the car very stable during long jumps and surely impact the way it behaves on the track.
The car was a pretender for the highest place on chart board from the beginning. My best time is 1'22.997, what already is a greatest result on the chart! The perfect lap time would be as follows:
Section Time
1 10.876
2 18.871
3 16.009
4 9.094
5 24.153
Sum 1'19.004